Catalogue information
Demand for care arises in the various cities on the gameboard. The players deploy crews on boats in order to be able to steer them. But beware: only the highest bidder can drive the boat. If a player sails to a city with a health need, he can establish a support point here and receive a few doubloon for this. Then you load the "demand for care" into the boat. If you manage to transport this demand for care to your own sea area, then you have completed the care and you will receive a lot of doubloon for this. After all care in the cities is completed, the game will stop. The player who then has the most doubloons wins. Game was published by Identity Games on the occasion of the 565th anniversary of the Reinier van Arkel Group, the oldest psychiatric hospital in the Netherlands. Age: from 8 years old Playing time: approx. 30 minutes
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